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# Omikuji Draw

"Omikuji Draw" is a standalone raffle tool with its own tab and its own sectors and odds settings — it doesn't share content with Lucky Wheel or Penalty Wheel. When the host taps Spin, the overlay plays a sequence: the tube shakes, a stick is drawn, and the slip unrolls to reveal the fortune text (like "Great blessing"). Great for a fortune-telling or luck-of-the-draw moment.

## What viewers see

When the host taps Spin, the overlay plays a sequence: the tube shakes, a stick is drawn, and the slip unrolls to reveal the fortune text (like "Great blessing").

## Set it up on the Audience Interaction page

This game isn't configured on the "Scoring Games" page — it's set up on the "Audience Interaction" page instead.

**1. Pick the Omikuji tool**

Go to "Audience Interaction" in the top navigation, then pick the "Omikuji" tab up top — Omikuji has its own dedicated tab, no need to look for it under "Wheel."

**2. Edit the fortune sectors**

Edit each row directly, use −/＋ to change its weight, and use × to remove it. Higher weights are more likely; 0 excludes a prize. Keep at least one prize.

**3. (Optional) Pick a visual style and vertical text**

Seven appearances are available. Choose a thumbnail and edit the vertical text; appearance does not change the prizes or odds.

**4. Save to Home**

Once you're done, scroll to the bottom and click "Save to Home" — that's what makes this omikuji tube's control card show up on the Home page, so you can spin it straight from Home once you're live.

## My settings

Each tool starts with one default setting. Existing custom settings stay available. Select a name under **My settings**, or use **＋ Add** to create another, up to 20 per tool. The setting name is for you; **Screen title** is what viewers see.

Open **More setting actions** to **Rename**, **Create a copy**, or **Manage settings**. Delete only from management, then use **Undo** to restore a deleted setting. Keep at least one setting.

Choose **Start blank** or **Start from a template** when adding. A template creates a new setting and leaves your existing settings untouched. Dice and Poll start blank and have no template picker.

Edits save automatically when you leave the field. Check for **Saved automatically** before switching. If saving fails, use **Retry**; disconnected changes are not saved. Settings keep content and appearance, not votes, draw results, or history.

Wait for the draw animation to finish before switching or managing settings.

[Interaction settings backup](/docs/interactive-widgets)

## Running it live

Back on Home, tap the "Omikuji" card you saved and click "🎡 Spin" to play the tube-shaking animation and draw one slip. The "Result History" below still logs every fortune drawn (tap "Clear History" to wipe it). Drawing never touches diamond scores — it's purely a host-triggered mini-game.

> **Fortune draws don't affect score**
>
Omikuji Draw is a standalone interaction tool, completely independent from the scoring games — the fortune text drawn doesn't add or subtract points for any team or host.

## Common questions

**Q: Is Omikuji Draw a standalone game?**
A: Yes. Omikuji has its own tab, with its own sectors and odds settings, independent from Lucky Wheel and Penalty Wheel — nothing is shared between them.

**Q: Is there a built-in "Great blessing / Blessing / Curse…" fortune template I can load with one click?**
A: Choose **Start blank** or **Start from a template** when adding. A template creates a new setting and leaves your existing settings untouched. Dice and Poll start blank and have no template picker.

**Q: How do I adjust the odds for each fortune?**
A: Use the −/＋ next to each row to adjust its weight. Higher weight means it's drawn more often; keep "Great blessing" lower if you want it to feel rarer.

Seven appearances are available. Choose a thumbnail and edit the vertical text; appearance does not change the prizes or odds.
