Dice
"Dice" is a standalone draw tool with its own tab — it doesn't share content with Wheel, Cards, or Omikuji. When the host taps "Roll," the overlay plays a physical dice-tumble animation and shows the number once it lands. You can roll 1–4 dice at once.
Dice do exactly one thing: roll a number. There is no prize list, and no "🎉 You won X" ever appears on screen — what a number means is up to the host, announced out loud after the roll ("roll a 6 and I'll sing"). The rule lives in your mouth, so you can change it any time without going back to the console. Unlike scoring games, a roll never affects score.
What viewers see
The center of the screen shows a physical die. Tap Roll and it tumbles a few times before landing on a face. Set 2 or more dice and the overlay lines them up side by side, each landing on its own number. All viewers see is the dice themselves — no result text, no sum. They read the numbers; you announce what they mean.
No 3D graphics support? It falls back automatically
Dice defaults to a 3D tumble. If OBS/the browser source can't render 3D graphics, the overlay automatically falls back to a flat 2D die — the number and pacing stay the same, it just won't go blank or break. This switch is automatic; hosts don't need to configure anything.
📷 截圖準備中:What the Dice widget looks like over the live stream (3D dice tumbling, settled on a number)
Set it up on the Audience Interaction page
This game isn't configured on the "Scoring Games" page — it's set up on the "Audience Interaction" page instead. There's very little to set: no prize list, and no odds to tune.
Pick the Dice tool
Go to "Audience Interaction" in the left nav, then pick the "Dice" tab up top — Dice has its own standalone tab, no need to look under "Wheel."

(Optional) Pick the dice count
"Dice Count" can be set to 1–4. Roll and the overlay shows each die's number side by side. If you want a "add the two together" rule, that's yours to explain to viewers too.
(Optional) Switch the dice style
"Dice Style" offers seven looks (Classic Ivory, Casino Ruby, Champagne Gold, Jelly Candy, Neon Arena, Polished Marble, Warm Wood). It only changes the material and pip colour of the die — the number rolled is unaffected.
Save to Home
Once you're done, hit "Save to Home" at the bottom of the page — the Dice control card shows up on Home, ready for you to roll once you're live.
Running it live
Back on Home, tap the saved "Dice" card and hit "🎲 Roll" — the overlay plays the tumble animation and lands on a random number (1–6, evenly distributed, no weighting). "Result History" below logs the last few rolls ("5" for a single die, "3 + 6 = 9" for several) — that log is for you, it never appears on the live screen. Tap "Clear History" to wipe it. Rolling never touches diamond scores; it's a host-triggered mini-game, nothing more.
Roll results don't affect score
Dice is a standalone interaction tool, completely independent from the scoring games — the number shown is just an on-screen performance, it doesn't add or subtract points for any team or host.
Common questions
Q: Can I set prizes so it announces "rolled a 3 = sing a song" automatically? A: No — Dice deliberately doesn't do that. It only rolls the number; what that number means is yours to decide and announce. That way the rule can change any moment without editing a list first. If you want "whatever is drawn shows up on screen," use Wheel, Cards, Omikuji, or the Ball Machine — those four have prize lists.
Q: How do I control the number of dice? A: On the "Audience Interaction" page's "Dice" tab, pick 1–4. Roll and the overlay lines them up side by side. It won't add them up for you — whether and how to total them is yours to say.
Q: Is every face equally likely? A: Yes — 1–6 evenly, each die independent. Dice has no weighting.
Q: What happens on a computer without 3D graphics support? A: The overlay detects it automatically and falls back to the flat 2D die — same number, same pacing, nothing goes blank or breaks. No setup needed on the host's end.
Q: Does the dice result affect the leaderboard or a scoring game's score? A: No. Dice is completely independent from scoring games — the number rolled never adds or subtracts points.
Обновлено · Написано и поддерживается Novus