Launch offerSave up to 21% on every plan with the launch offer. See plan prices

Gift Wall

"Gift Wall" is a row of cheer tiles: each tile pairs a sticker (one bound gift) with a host — viewers sending that gift add votes to that tile. Tiles display the sticker, host avatar, and name. Whichever tile has the most votes lights up on its own, with no separate leaderboard to check. Good for group cheer sections, "who's the crowd favorite" votes, and similar setups. Each page holds up to 8 tiles. Extra tiles create the next page automatically, up to 3 pages and 24 tiles in total.

What viewers see

Each page holds up to 8 tiles. Extra tiles create the next page automatically, up to 3 pages and 24 tiles in total. There's no panel background. Each tile shows the sticker for its bound gift along with the host avatar and name, with a vote count underneath. Only the single tile with the most votes lights up: it switches to a gold champion tile background, and its sticker gets a warm gold breathing glow and a slight size bump. As you add more tiles, both the tiles and their stickers shrink together to keep the row fitting (stickers run about 55px at 8 tiles). The whole row sits vertically centered inside the recommended 640×720 source frame, with a transparent background so it drops straight onto your scene. If decay is turned on, a tile that hasn't gotten a gift within the idle window automatically loses votes per your settings, flickering and fading while it decays.

The gold appearance described on this page refers to the default Classic Gold frame. Other first-place frames use their own visual effects.

Screenshot of this step

Set up before you go live

  1. Pick the game

    Go to the "Scoring Games" page, and under step 1 pick "Gift Wall".

  2. Pick an art style

    Under the layout section's "Art style," choose a look: Classic, Purple Gold Starfield, Neon Esports, Onyx Gold Foil, Frosted Ice Glass, Retro Arcade, Washi Lacquer, or Holographic Chrome — the preview updates the moment you pick one.

  3. Pick the first-place frame

    Choose Classic Gold, Neon Pulse, Spark Burst, or Gem Bezel for the leading tile. This is independent of the wall’s art style. Classic Gold preserves the original appearance. First place is ranked across all pages: if the leader is on page 2, its frame appears there. No other rank gets a special effect.

  4. Choose timed or untimed rounds

    Timed is the default: set a duration and press Start on Home to begin. Untimed collects votes as soon as the live room is connected and has no countdown. Ending an untimed round saves it to reports and starts the next one immediately. Switching modes during a round asks for confirmation, saves that round, and clears its votes. Timed mode then waits for Start; untimed starts collecting again.

    Set each page to stay for 1–10 seconds (10 by default). Pages rotate automatically; there is no manual page control. You can put the countdown above or below the wall and turn off gift flashes for the whole wall. This also removes the flicker during decay; the first-place highlight, scoring, rankings, and reports remain unchanged. A tile may rotate out of view just after receiving a gift.

  5. (Optional) Configure decay

    Pick a decay mode — off / clear on idle / fade — plus an idle window and a per-second fade rate. This keeps a tile that stopped getting gifts from sitting at its old vote count forever.

  6. Set up the tiles

    Drag the handle to reorder tiles, even while live, without losing votes. Order determines pages: tile 9 starts page 2. Each tile can also show one line of custom text, up to 6 characters; leave it empty to hide it. At 8 tiles the available width is only about 61px, so longer text is clipped.

    Under "Cheer Tiles — one gift per tile," each row is a sticker chip (click it to pick a gift — the thumbnail shows up the moment you choose one), a host (pick from your "Host List" dropdown so the avatar and name come along automatically, or type a name by hand if the list is empty), and a "Remove tile" button. Below that, "Add tile" adds a blank row, and "Import from host list (N)" opens one tile per host in your list who doesn't already have one — you just pick a sticker for each. Changes save automatically: picking a sticker, swapping a host, or adding/removing a tile needs no separate button, and the preview on the left updates along with it. If this card is the one viewers are currently watching, the change reaches the viewer view in under a second; if not, only this card's own settings change. One gift per tile, and a given gift can only belong to one tile; a gift already bound to another tile is greyed out, can't be picked, and is labelled "Used in another slot".

    If you pick a gift that shares its name with another gift, a one-line reminder appears under that row. Each gift card in the picker shows its diamond price.

  7. Save

    Click "Save to Home" — it saves into a config slot and shows up on Home automatically; you'll run it from Home. If this card is already on Home, the button reads "Save" instead.

Running it live

On Home, timed rounds begin when you press Start. You can pause, resume, or end early; when the round ends, its final votes stay visible. Reset before starting the next timed round. Gifts before Start do not add votes. In untimed mode, gifts add votes without a Start button. Press End round to save the round and immediately begin the next one. Votes come from gifts and cannot be edited manually. Reset votes clears the tiles after confirmation.

Where the score comes from

Votes use the diamond value reported by TikTok; combo gifts settle once, when the combo ends.

One sticker remembers the viewer’s choice

Send a tile’s sticker once and later gifts from the ordinary gift panel count for that tile too. Send another tile’s sticker to change the choice. The choice lasts for the live session, including after starting or resetting a round. Replacing a tile’s host clears only that tile’s viewers; switching games or starting a new live session clears everyone’s choice. Reordering tiles, editing text, or filling an empty host slot does not clear it. A tile’s representative sticker always counts for that tile, even if the viewer tapped another host’s avatar. For other gifts, tapping a host’s avatar sends the points to that host ahead of the viewer’s earlier sticker choice. Ordinary gifts from viewers who have neither picked a sticker nor tapped a host’s avatar remain unassigned.

Common questions

Q: Do tiles show host information? A: Yes. Each tile displays the bound gift's sticker along with the host's avatar and name, so viewers can immediately see who to cheer for and which gift to send.

Q: Can a tile hold more than one gift? A: No, one gift per tile. The tile's identity is that sticker, so binding two gifts would leave the overlay with no single image to draw. Going the other way, a given gift can also only belong to one tile — a gift already bound to another tile is greyed out, can't be picked, and is labelled "Used in another slot".

Q: How many tiles can I add? A: Each page holds up to 8 tiles. Extra tiles create the next page automatically, up to 3 pages and 24 tiles in total.

Q: Does decay wipe votes instantly? A: Depends on the mode. "Clear on idle" wipes a tile's votes to zero all at once once it's gone past the idle window with no new gift. "Fade" instead trims a percentage off per second — not an instant reset. Pick "off" if you don't want votes to drop on their own.

Q: How do I tell who's in the lead? A: Just look for the highlight — the leading tile switches to a gold champion background and its sticker gets a glow and a size bump. This game only marks first place; there's no marker for second or third place, and no separate leaderboard.

Q: Do I need to confirm anything after changing the tiles? A: No. Picking a sticker, swapping a host, and adding or removing a tile all save automatically and update the preview on the left. If this card is the one viewers are currently watching, the viewer view follows in under a second; if not, only this card changes, so to show it to viewers go back to Home and switch to it.

Cards without a representative gift stay marked red with a missing-gift badge. Choose a gift on each marked PK, gauntlet or sticker-wall card to clear the warning.

Last updated · Written and maintained by Novus